AI Insights · Timothy · April 2024
Top 5 Superhero Games on iOS in Central America: Q1 2024
Marvel Contest of Champions led Q1 2024 for superhero games on iOS in Central America, with DRAGON BALL Z DOKKAN BATTLE showing strong user engagement. Injustice 2 and MARVEL Future Fight also saw notable performance.
The first quarter of 2024 saw dynamic performance trends among the leading superhero games on iOS in Central America. According to Sensor Tower, here's a closer look at how the top 5 titles fared.
Marvel Contest of Champions from Kabam Games, Inc. experienced notable fluctuations in weekly revenue, starting the quarter strong with approximately $25.6K in the first week of January, then dipping to around $6.9K by the end of the month. Revenue saw a resurgence in February, peaking at $25.4K in the second week. Weekly downloads began at 3.6K and showed a slight decline, bottoming out at 2.1K by the end of February before recovering to 2.8K in the last week of March. Active user numbers were relatively stable, starting at 16.9K and ending the quarter at 15.8K.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. saw its highest weekly revenue of $11.4K during the week of February 19, with significant dips to as low as $777 in early March. Downloads increased towards the end of the quarter, from a low of 306 in late February to 1.5K in the final week of March. Active users showed a general upward trend, starting at 2.3K and peaking at 2.6K by the end of the quarter.
MARVEL Strike Force: Squad RPG, published by Scopely, Inc., displayed varied revenue figures throughout Q1, beginning at $2.1K and ending on a high note with $2.9K in the last week of March. Downloads fluctuated, achieving a notable spike of 1.1K in mid-February before dropping to 207 by the quarter's end. Active user numbers were highest in mid-February at 1.3K, concluding the quarter with 721.
Injustice 2 from Warner Bros. had steady revenue, starting at $1.7K and experiencing minor fluctuations, peaking at $1.9K in the last week of March. Downloads saw a moderate increase from 1.1K at the start of January to 805 by the end of March. Active users showed a decline from 2.8K in early January to 2.2K by the quarter's end.
MARVEL Future Fight by Netmarble Corporation had consistent revenue throughout the quarter, starting at $1.6K and closing at $1.8K. Downloads were relatively low, beginning at 331 and ending at 263. Active users followed a downward trend from 4.8K in early January to 4.6K by the end of March, with some fluctuations in between.
For more detailed insights and data, visit Sensor Tower.